
Eewec Ourbyni
Caldari
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Posted - 2007.01.11 14:11:00 -
[1]
Edited by: Eewec Ourbyni on 11/01/2007 14:11:34
Originally by: Oveur
Originally by: Tareen Kashaar
Originally by: Oveur Relative Size - The renovation project is taking this into account, it's one of the things we want to address as much as we can since we are renovating all the models. However, there are techical barriers which can prevent it all from getting it "right".
Thanks for the reply Oveur, communcation like this is very very much appreciated!
However, would you care to point out what kind of technical barriers there are that are getting in the way? As far as I'm aware from my own 3D work, adjusting visual model scale and origin or collision model did never really pose a problem... the Unreal Engine, which I used to work with a lot, has simple parameters in it's actor (=object for simplicity's sake) properties that you could adjust to scale models in all 3 dimensions. Even if the EVE engine can't do it that easily, simply editing the model file's origin and scale would do the trick, wouldn't it?
For the record, I didn't ever and don't plan to whine about the Chimera All things Caldari are ugly and despicable in my eyes anyway... I'm just a curious fellow designer 
Oh, and let me know if you accept my beer bribe offer 
If a station was as big as it's supposed to be, say, like in how many ships it can hold, it would be so huge you wouldn't see anything else, warp to 0 would put you about 100km into it.
Did anyone else have a certain flashback to a certain film involving extreme interstellar aggression.... a certain x shaped craft flying low around a certain spherical space station ... "That's not a moon..."
Anywho, is it just me or would "warp to 0" just need changing to "warp to docking ring" and moving accordingly.
Personally I'd love to see space stations that big, and tbh, they shouldn't cause anymore lag than a large building in any other mmo, in fact they should cause less as you don't need to render out all the stars and stuff that are in the background that causes such hideous lag already.
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